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Terra Mystica: Fan Factions

Terra Mystica: Fan Factions

Regular price $34.99 CAD
Regular price Sale price $34.99 CAD
Sale Sold out
Quantity
  • 2-5 Players
  • Ages 12+
  • 60-150 Minutes
  • Capstone Games
  • Pascal Amberg, Eduardo Andrade, Isaac Childres, Dave Edwards, Jamey Stegmaier

 Terra Mystica: Fan Factions includes 20 new factions for the game! All of these factions were submitted by fans and vetted to produce a high-quality, “must-have” expansion for the classic game.

All of the new factions are completely compatible with the base game, Fire & Ice, and Merchants of the Sea.

New Factions :

Briefly, here is an idea of what is offered in with the new Factions:

Architects – Focus on Building BridgesArchivists – Interact with more Bonus CardsAtlanteans – Start the Game with a Stronghold which help with PowerChangelings – Use 3 Differing Types of Terrain each GameChash Dallah – Additional Income Track & Coins as PowerChildren of the Wyrm – Lose less VP to Gain PowerConspirators – Favor OptionsDynion Geifr – Fire Affinity and Converted Priests worth additional Workers/CoinsEnlightened – Power transforms terrain & better conversion ratesFirewalkers – Pyro token dictates power gain and Victory Points transform terrainGeologists – Transform changing terrain using its Glowing RockGoblins – Use Treasure to gain RewardsKingdom of Ember – Use Lava instead of SpadesProspectors – Golden Spades replace SpadesSelkies – Build on the RiverSnow Shamans – Advance faster on Shipping or Conversion TrackTime Travelers – Score Previous and Next RoundsTreasurers – Resources can (Coins, Workers, and Priests) go into Treasury to DoubleWisps – When Building Trading Posts, you may transform Terrain

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